Seeing the lack of proper Minecraft Forge modding tutorials, I decided to make my own. This site will soon to be populated with coding tutorials, so please be patient! Also, if you can tell people about this site of mine that would be great! Visit the Minecraft Forums thread here.
All textures used for this project are hosted in Imgur, and are free to use! Check it out here. Any other project files is stored here.
Rule of thumb: Always import! In Eclipse, press Control + Shift + O to import all unimported classes.
You can navigate around my tutorials from the top menu.
P.S. The header image is from a mod of mine: Placeable Items
Do you have a tutorial on exporting the mod when you have finished?
Thank you.
BTW, your tutorials are great, and really helpful!
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I completely forgot about that. I’ll do it ASAP!
Edit: Done!
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you have storing NBT data with items; how about storing NBT data for players?
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http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571567-forge-1-6-4-1-8-eventhandler-and
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I have a huge desire to get in to modding minecraft. Will this site get me all the way there? As far as pretty much having the skills necessary to make whatever kind of mod I want?
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What you need for being able to master modding is by experimenting. This site serves as a starting point, documenting the basics/main parts of the Forge API. Of course, nobody can have a complete list of tutorials of what Forge can and might do. Advanced custom mod features are made by experimenting and browsing through forge/minecraft code yourselves.
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How do you do that “ctrl-shift-O” thing? Anything specific, or just press it once?
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After you code everything, if there’s objects you haven’t imported, use that. It will import everything for you.
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As the fix before at “adding-blocks-in-1-8”, there is HTML / PHP errors with ‘"’ at “adding-custom-keybinds”
And you can’t write comments.
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